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6
.gitignore
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6
.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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settings-my-ignore.h
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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62
README.md
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62
README.md
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# Ultraschall-Entfernungsmesser mit OLED-Anzeige
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Dieses Programm misst Entfernungen mit einem HC-SR04-Ultraschallsensor und zeigt die Werte auf einem SH1106 OLED-Display an. Es wurde für den ESP8266 (NodeMCU) entwickelt und nutzt die U8g2-Bibliothek zur Anzeige.
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Ein Projekt zur Visualisierung von Energiedaten von **Tasmota-Messgeräten** mit einem **ESP8266** und einem 1602 LCD.
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Das Script fragt periodisch zwei Tasmota-Geräte nach ihrer gemessenen Leistung und zeigt diese auf dem Display an.
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Ein einfacher Energie-Monitor.
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## Funktionen
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- Misst Entfernungen in Zentimetern (cm).
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- Zeigt den gemessenen Wert in großer Schrift auf dem OLED-Display an.
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## Hardwareanforderungen
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1. ESP8266 NodeMCU
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2. HC-SR04 Ultraschallsensor
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3. SH1106 OLED-Display (128x64 Pixel)
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## Anschlüsse
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### SH1106 OLED-Display
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| Sensor-Pin | ESP8266-Pin |
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|------------|-------------|
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| VCC | 5V |
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| GND | GND |
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| TRIG | D6 (GPIO12) |
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| ECHO | D5 (GPIO14) |
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### HC-SR04 Ultraschallsensor
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| Display-Pin | ESP8266-Pin |
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|-------------|-------------|
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| VCC | 5V |
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| GND | GND |
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| SDA | D2 (GPIO4) |
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| SCL | D1 (GPIO5) |
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<img src="https://git.gofel.net/Thorsten/esp8266_lcd_energymeter/raw/branch/master/images/image_1.jpg" alt="Projektbild" width="400">
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## Installation
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1. Bibliotheken installieren:
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Stelle sicher, dass die folgende Bibliothek in deinem platformio.ini-Projekt installiert ist:
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```cpp
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lib_deps =
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olikraus/U8g2 @ ^2.34.1
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```
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2. Code hochladen:
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- Kopiere den Code aus der Hauptdatei in dein PlatformIO-Projekt.
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- Verbinde den ESP8266 mit deinem Computer.
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- Lade den Code auf den ESP8266 hoch.,
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## Nutzung
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1. Schließe die Hardware gemäß der oben angegebenen Tabelle an.
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2. Starte das Programm.
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3. Beobachte die gemessene Entfernung auf dem OLED-Display.
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BIN
circuit-diagram/circuit-diagram.spl8
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circuit-diagram/circuit-diagram.spl8
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images/image_1.png
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images/image_1.png
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After Width: | Height: | Size: 52 KiB |
39
include/README
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include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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lib/README
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lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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21
platformio.ini
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platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:nodemcuv2]
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platform = espressif8266
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board = nodemcuv2
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framework = arduino
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upload_speed = 115200
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monitor_speed = 115200
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lib_deps =
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adafruit/Adafruit SSD1306 @ ^2.5.7
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adafruit/Adafruit GFX Library @ ^1.11.7
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adafruit/Adafruit BusIO @ ^1.14.1
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olikraus/U8g2 @ ^2.34.20
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50
src/main.cpp
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src/main.cpp
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#include <U8g2lib.h>
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#define TRIG_PIN 12
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#define ECHO_PIN 14
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#define SOUND_SPEED 0.034
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#define CM_TO_INCH 0.393701
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long duration;
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int distanceCm;
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// Initialisierung für das Display
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U8G2_SH1106_128X64_NONAME_F_HW_I2C u8g2(U8G2_R0, /* reset=*/U8X8_PIN_NONE);
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void setup() {
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Serial.begin(115200);
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pinMode(TRIG_PIN, OUTPUT); // TRIG_PIN als Ausgang
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pinMode(ECHO_PIN, INPUT); // ECHO_PIN als Eingang
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u8g2.begin();
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u8g2.setFont(u8g2_font_logisoso32_tf); // Große Schriftart
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}
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void loop() {
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// Ultraschallsensor auslösen
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digitalWrite(TRIG_PIN, LOW);
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delayMicroseconds(2);
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digitalWrite(TRIG_PIN, HIGH);
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delayMicroseconds(10);
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digitalWrite(TRIG_PIN, LOW);
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// Echo-Zeit messen
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duration = pulseIn(ECHO_PIN, HIGH);
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// Distanz berechnen
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distanceCm = duration * SOUND_SPEED / 2;
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// Ausgabe im Serial Monitor
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Serial.print("Distance (cm): ");
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Serial.println(distanceCm);
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// Anzeige auf dem Display
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u8g2.clearBuffer();
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u8g2.setCursor(0, 48); // Textposition für große Schrift
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u8g2.print(distanceCm);
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u8g2.print(" cm");
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u8g2.sendBuffer(); // Buffer an das Display senden
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delay(500);
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}
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11
test/README
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11
test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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